Slightly less smol update
Dust Bunny Sweeper » Devlog
A FUNCTIONING PAUSE MENU wooo!
Once again, thanks to astute observations by our #1 and only commenter (so far) Pretty Ok Games, I realized before too long (but not before about a week of frustration and learnding) that a virtual cursor for controller input is overkill for a simple menu navigation system, and so I switched gears to Unity's default UI navigation system. It's funny how incorrect assumptions like the one I made can lead you down some seriously twisted (dust) bunny holes.
New as of the latest build:
- Keyboard Tab or Controller East button Pause Menu toggle
- Left Mouse Click or Controller South button Click/Confirm
- Rudimentary Settings panel with Volume controls
- Slightly more useful Instructions at startup
Next up:
- Adding obstacles to higher levels
- Updating UI art/font
- More audio, and juice
- Adding a button to display instructions
- Starting to add dust bunny variants
Files
DustBunnySweeper.zip Play in browser
27 days ago
Dust Bunny Sweeper
Fun, fuzzy, futility.
Status | In development |
Author | Unreality3D |
Genre | Simulation |
Tags | 3D, Casual, First-Person, Romance, silly, Singleplayer |
More posts
- Minor nothing burger5 days ago
- MAJOR Drama Island12 days ago
- Instruction Junction14 days ago
- Quick Fix19 days ago
- All Over the Place19 days ago
- Smol Update32 days ago
- Roadmap (floormap?)34 days ago
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